Design rounds in the open
Each round is one pass of the loop: implement a cinematic reference, then a separate reviewer (Codex Sol) judges it against the reference and says what's still weak. Every round stays live here so you can watch the page evolve — nothing hidden, the process is the demo.
- r1Cinematic base — SDA reveal · spotlight scenes · terminal edge-fade · conic install CTA · film grain
- r2Staged scenes — monumental hero · real light pools · scene titles · ledger rows · ceremonial install sweep
- r3Directed camera — two-shot hero (claim → proof) · light-following composition · IntersectionObserver one-shot reveals · reduced-motion complete
- r4Correction pass — contained edge offsets · mobile terminal wrap · install sweep fixed · header-aware hero · verbatim copy restored
The live site (edgeofchaos.net) always points to the latest round.